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Ravine DSP Inter::State 1.3 [WiN]

ravine dsp inter state | Plugin Crack

Inter::State is a plugin host for the effects you already own. Build a chain once, map its macros and modulation, then reopen the whole thing exactly as you left it—in any DAW, in any session. Three racks, eight scenes in every slot, and mixing at every level—slot, rack, and main—inside one insert.

Take your plugin chains to any session or DAW.
Macros and modulation included.

Three racks. One routing view.

Build serial, parallel, multiband, and send-style structures inside one insert.

Macros that reach the whole setup.

Control Main, Rack, and Slot targets from dials, sliders, MIDI, or automation.

Chains that travel with you.

Save a rack or a full session to a file and reopen it in any DAW—plugin states, macro mappings, and modulators included.

Complex chains.
One fixed workspace.

Visualiser, macros, mixer, and racks stay in fixed positions. Only the content changes with context—so the layout never moves under you.

New in Inter::State 1.3

One plugin.
Eight tonal states.

Slot Scenes store the hosted plugin’s parameter state—and optionally its mixer settings—inside each slot. Recall a scene instantly, morph between adjacent scenes, or launch a transport-synced crossfade.

Instant scene recall

Keep eight complete parameter states in every plugin slot.

Morph or crossfade

Blend adjacent states or launch a timed, beat-synced transition.

Make scenes playable

Drive them from macros, MIDI, host automation, Inter::State[Bridge], or the modulator.

One controller.
Every track.

Your filter is on the drums, your reverb throw is on the vocal, your distortion is on the synth. Inter::State[Bridge] puts all three under your hands on one controller at the same time—a dial each, or one dial driving several if that is the move you want. No switching tracks, no remapping as you go.

It goes into your project once. You decide what each of its eight sliders controls: one knob on one track, or a different knob on every Inter::State in the session. Move a slider, and everything you assigned to it follows.

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