Audio Blast Blast Delay 3 [WiN]

Delay VST with an individual step sequencer
  • Publisher: Audio Blast
  • Product: BlastDelay 3
  • Release: MOCHA
  • Version: 1.3.0.1
  • Format: VST2/VST3/AAX

Blast Delay brings a fresh perspective to the world of digital delays, introducing a unique step sequencer for each delay parameter. It’s not your ordinary delay – it’s a rhythmic journey waiting to happen.

With individual step sequencers for dry/wet, volume, time, feedback, and filter, you have the power to craft intricate rhythmic patterns synced perfectly with your host. Picture this – sequenced delay time changes, volume shifts, and more, all dancing in harmony with your music.

The “pitch mode” adds a touch of nostalgia, emulating the behavior of classic delays. As you alter the time while playing, experience the pitch of the echo gracefully ascending or descending. You have control over the pitch increase/decrease level, letting you tailor it to your liking.

Now, introducing the “freeze button” – a game-changer. Hit that button, and you’ll freeze the delay buffer, turning the wet part of the delay into a captivating loop. It’s a dynamic tool to experiment with, providing a new layer of creativity to your sonic arsenal.

The filter, strategically placed in the feedback loop, serves double duty as both a lowpass and a highpass. Sculpt your sound and add that extra touch of finesse.

But wait, there’s more! Activate the “ping pong mode,” and you’ll witness the delayed signal autopanning like never before. It’s an immersive experience that adds movement and depth to your sound.

Whether you prefer setting the delay time freely or in fractions of host time, Blast Delay has you covered – from the expanses of a whole bar to the intricate nuances of a 1/128 bar.

In essence, Blast Delay isn’t just a delay plugin; it’s a rhythmic architect, a sonic painter waiting for your creative strokes. So, dive in, explore, and let your music be defined by the unique, rhythmic landscapes you create.

  • Post category:Plugins / VST [WiN]
  • Post last modified:January 22, 2024

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